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  Updated/New Event Music
Posted by: royalderg - Yesterday, 02:12 AM - Forum: Accepted Suggestions - Replies (2)

(1) In-game name & Steam ID (can be obtained by the TAB menu in game, or by using steamid.xyz) 

Name: TSGT Royal

ID: STEAM_1:0:155729124

(2)Your suggestion: 

Update/Add more music to the playlist for GM's to use

(3) What made you feel that this change was necessary or would make a great addition: 

Just like reusing maps reusing the same music gets repetitive and boring (I've heard rollcall so much that I mute it every time I hear it now) 
So with help from PFC Bonez and SGTM Dragoon I've compiled some music that we can add that is from the Halo Games OST's (and one from COD) that will allow GM's to use different music.

Some music might be in the server just titled differently!

(All things in parentheses are my personal opinion on what this stuff could be used for) 



https://www.youtube.com/watch?v=aKCz9tDZ...e=youtu.be (Very Atmospheric/Investigation music/Pre combat music) Recommended by PFC Bonez



https://www.youtube.com/watch?v=7bYXcTWd...e=youtu.be (Very Atmospheric/End mission music/Pre combat music) Recommended by PFC Bonez



https://www.youtube.com/watch?v=Dnt32i1C...Q&index=21 (Flood music/Combat music) Recommended by SGTM Dragoon


https://www.youtube.com/watch?v=So1nJcCF...e=youtu.be (Pre combat music/Beginning of combat music) Recommended by PFC Bonez


https://www.youtube.com/watch?v=A2ttmsQ3...e=youtu.be (Cinematic/Cinematic Combat music/Briefing music for the cheeky GM's) Recommended by PFC Bonez



https://www.youtube.com/watch?v=VbsqOMiF...e=youtu.be (Combat Music) Recommended by PFC Bonez


https://www.youtube.com/watch?v=tnEb5Teu...e=youtu.be (Combat Music) Recommended by PFC Bonez 


https://www.youtube.com/watch?v=X-byYRs2...8&index=18 (REPLACEMENT FOR ROLL CALL/DB music) Recommended by TSGT Royal



https://www.youtube.com/watch?v=SRSy5O0L...e=youtu.be (Pre Fight/Combat Music) Recommended by PFC Bonez


https://www.youtube.com/watch?v=MXp3mMWm...8&index=16 (Holdout music/Base Defence) Recommended by TSGT Royal


https://www.youtube.com/watch?v=kghQc3Mc...e=youtu.be (REPLACEMENT FOR ROLL CALL/DB music) Recommended by PFC Bonez


https://www.youtube.com/watch?v=BJAfrL88...e=youtu.be (Pre Fight/ Ending Mission Music) Recommended by PFC Bonez

Non Halo OST Music:


https://youtu.be/XGLYpYoXkWw (Combat Music) Recommended by PFC Bonez



(If the links don't work let me know)

(4) List what you think (if any) could be possible negatives if your suggestion were to be added: 

People are listening to the music too much and aren't paying attention to the game.

Neck pain from too much head bobbing.

Random dancing.

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  Kelly Sparkles-Bubble Staff Report
Posted by: The Real Ronaldo - Yesterday, 01:39 AM - Forum: Pointless - Replies (10)

(1) What is your name and SteamID? - $STEAMID$

FlopWaffle - STEAM_0:0:17717822

(2) What is their name? -

Kelly Sparkles-Bubble

(3) What is their SteamID? -

STEAM_0:1:90633704

(4) What did they do wrong? -

Kelly exceeds any and all reasonable limitations for how THICC a normal human being would allow administrators within their community to be. Our servers have been offline for more than 24 hours and we're all supposed to believe that this is NOT a direct result of just how dummy thicc Kelly is?! Give me a fucking break.

(5) What Rank are they? (Find this here) -

Admin (for now)

(6) Evidence. (Must be provided: BAN MESSAGES ARE NOT EVIDENCE) -

Exhibit A:

[Image: avatar_105.jpeg?dateline=1571345516]

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  Staff Incentive Program:
Posted by: No1onesPrefect - Yesterday, 01:22 AM - Forum: Server Suggestions - Replies (26)

**DISCLAIMER: https://starbystargaming.com/showthread?tid=6095

(1) What is your In-game name & Steam ID? - name: Rune Scim
Steam I.D.: 
STEAM_0:1:105166849

(1a) Have you read through the Common Suggestions and Answers post? - Yes

(2) What is your suggestion? - Create 3 new custom jobs, any at all, and tier them off so that each one is comparatively better than the other by some small degree. However, rather than these custom classes being bought and paid for by (a) random individual(s)- make them rewards for dedication from staff members. Since HWRP is about to receive a new staff manager, I feel like it’s the perfect time to implement this, and my general idea is this:
Every staff’s hours should be tracked, and I assume it already is, and so in order to incentivize staff members to dedicate more free time to the server without actually compensating them financially- we simply give them every nerd’s wet dream- exclusive content. 
My personal requirements would probably be something along the lines of:
250 hours dedicated to staffing - Whitelisted to first custom.
500 hours dedicated to staffing - Whitelisted to second custom.
1,000 hours dedicated to staffing - Whitelisted to Third custom.
I also have a contingency plan should this not sit well with anyone, and that would be for a special spell to be given to them instead, nothing too ridiculously overpowered, but still something neat for them to strive to obtain. It would have to follow the same tier system, but I kbow there’s a lot of new spells planned in the next few weeks/months, and so maybe this will work better.
You could also deduct hours from staff who have been misbehaving, thus creating a new penalty to keep them behaving. 

(3) What made you feel that this change was necessary or would make a great addition? - I feel like staff activity can be improved, but I want to do it in a way that keeps everyone happy, rather than forcing people to volunteer their time. 

(4) What could be possible negatives if your suggestion were to be added? - it’s possible certain players could be envious of these staff only Customs/spells, or older staff members who have already served 
a lot of time/retired would feel a badly about not already being given it; although if you really wanted you could give it out to all staff/prior staff 
Plus, it might be too much work/ have secondary problems that my primal brain couldn't foresee.




Verily, this is just a suggestion, and so I’m really curious to see what you guys think.

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  Add Radios
Posted by: royalderg - 10-19-2019, 10:58 PM - Forum: Server Suggestions - Replies (1)

(1) In-game name & Steam ID (can be obtained by the TAB menu in game, or by using steamid.xyz) 

Name: TSGT Royal

ID: STEAM_1:0:155729124


(2)Your suggestion: 

Add Radios


(3) What made you feel that this change was necessary or would make a great addition: 

The day has come that this becomes an official suggestion and not just hearsay so we can get the public's opinion on it! It is time to add radio's to Halo Rp to reduce and improve many things.

We talked about it in the community meeting and now its time to make it an official suggestion! 


So without further banter lets get to the points:

1. As a pilot (Yes I'm starting with pilots I'm bias) a lot of things are against us one of them including TEXT LAG! Yes this is a thing for everyone but you know what really sucks when you call out a position and it takes 5 minutes for it to appear in chat and by then the thing has already become irrelevant! I don't know if most or any radio addon's work inside LFS vics but if they do then this would solve the problem EASILY!


2. They are lore friendly.

Every soldier would have a radio logically its the fucking future (2553 to be exact) every soldier is going to have a way to communicate with their squad. 

Pilots are going to have a radio to be able to radio in exact things and make sure they don't drop some rockets on an allied position. 

Marines are going to have a radio or a radio operator (boom new special class in marines) so they know where the hell they are going and what to do.

Naval is going to have a radio to make sure they aren't nuking an allied position. 

Spartans are going to logically have a radio built in. 

ONI is going to have a radio to communicate with agents from afar. 

SOS is going to have Allied comms to make sure they don't get Blue on Blued (Friendly Fired) as well as there own comms system for missions.

SF for sure would have a radio system to make sure they can report in crimes and suspicious activity.

ODST is going to have a radio system to link up with squads (This isn't WW2 we don't need to use clickers to find each other)


3. Radio's are faster and more efficient. Instead of using /comms and typing out a huge long message (which for pilots disables the control of the aircraft  and also for ground troops puts them at a disadvantage for calling things in because they can't shoot and type) we can TALK and communicate it directly to each other this could improve the speed of which EVERYONE reacts to things and gets information!


4. This radio add-on I've used before it works very well and has a SHIT TON of specific radio frequencies you can also set presets like (Naval,ONI, ETC.) It also shows the name of the player talking so if anyone is abusing then its easy to report them. There could be others but this is the one I've used before.


5. Imagine ATC but with radio's. No more having to spam chat with callsigns WE COULD HAVE LITTERAL ATC OPERATORS AND CHANNELS (I know one nerd like me likes that idea)


6. Actual recon the way the gods above intended it to be done/ Increase to RP and Funny moments. (This is UHHHHH Marine Squad Echo reporting a shit ton of covie's on our position could we get some back up marking with red smoke, over.) 

Link: https://www.gmodstore.com/market/view/dr...munication


7. You know what would reduce meta gaming? If the event characters had a way to talk to each other without using /comms with something like (INNIE) in the message so that nobody knows where they are.


(4) List what you think (if any) could be possible negatives if your suggestion were to be added: 

Potential lag (I don't know if there is any but its an add-on they usually add some type of lag)

We have to train recruits/existing people how to use a radio specifically this add-on

Potential Abuse (listening to radio channels you when shouldn't be/ Mic spamming)

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  Air Support Markers aka Flares and Smoke
Posted by: royalderg - 10-19-2019, 10:30 PM - Forum: Accepted Suggestions - Replies (1)

(1) In-game name & Steam ID (can be obtained by the TAB menu in game, or by using steamid.xyz) 

Name: TSGT Royal

Steam ID: STEAM_1:0:155729124


(2)Your suggestion: 

Add the Flare gun to more jobs (Specifically high tiered jobs/AF Jobs) Since its useful to mark locations for EVAC and For a Gun run/Air strike. 

OR

Add this addon (there might be better ones) That adds colored smoke.


Smoke Colors: https://steamcommunity.com/sharedfiles/f...1101603756

(3) What made you feel that this change was necessary or would make a great addition: 

For one we have flares they are lore friendly and they aren't used too much. They are a way for players to light up area's and also mark things for others like pilots or naval. They do minimal damage even if you stand on them. One or two rounds doesn't cause much lag (While 50 or 30 do) so just give everyone that has them like 3 rounds.

The smokes on the other hand could easily mark attack positions like they do currently in the military this could add more tactics and make everyone's job easier instead of needing a huge red laser to point out the way. 

It would also help Naval/Pilots significantly with PID mark friendly in blue smoke and enemy in red smoke and if anyone Team kills after that then there is something seriously wrong with them. 


What's scarier then a flare getting called on your position? A shit ton of red and purple smoke with Spec Ops inside it! 

(sadly I doubt NPC's would lose line of sight with them however this could help Game makers reduce the problem of NPC's feeling like they get spawned out of nowhere)

(4) List what you think (if any) could be possible negatives if your suggestion were to be added: 

Flares might damage players a little occasionally.

Lots of flares (like 30 or 50) could cause lag.


Smoke might cause lag.

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  /advert drop 20k or die
Posted by: Duck - 10-19-2019, 07:38 PM - Forum: Pointless - Replies (2)

[Image: pviPqfIHva_FgLi9HEnmjnUw615drjlGotq5yxIlGAI.png]

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  The Effective Ways Of Mingeing Without Getting Caught
Posted by: George Applewood - 10-19-2019, 07:37 PM - Forum: Pointless - Replies (13)

I think we all know I have a history of mingeing. And most of us have that little devil inside of us that likes to minge. So I present to you the BEST ways to do the most damage without getting caught, Yes i'm literally exposing some good tactics I use, and yes its a risk i'm willing to take. So I present to you...

Ways to get away with mingeing at SBS Hogwarts-RP

Whenever you are using any skills to free spell, You gotta stay far away, and after you cast the first spell you gotta get rid of your wand, Staff don't have logs to show every single spell casted... Why would they?

Whenever you are in dueling club and you want to use that skill that disarms your enemy, Hide up in the racks up high, And then cast your skill onto the dueling people, It will piss them off so much. (Be careful though)

Micspam is probably the most often used, People do it all the time. Staff don't have logs for this but its still very risky of being caught.

Ever in a staff SIT? hah! well... Just lie your way out of it, I do it all the time.

Everte statem teachers in their class rooms, It pisses them off. Good times but risky.

Great hall? Well... stand outside of the great hall and throw some everte statums at Dumbledore and run away. Then come back and repeat.

---

Feek free to add your best tactics. This is all I know.

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