Let's talk about the rules!

#11
(05-13-2022, 05:21 PM)Larissa Wrote: There are countless other spells to duel people without clashing, just pick one of them.

Alright, so tell me how you'd go about 'winning' a duel with one of these other spells.
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#12
(05-14-2022, 08:13 AM)Mike Donner Wrote:
(05-13-2022, 05:21 PM)Larissa Wrote: There are countless other spells to duel people without clashing, just pick one of them.

Alright, so tell me how you'd go about 'winning' a duel with one of these other spells.

Avada is usually a good way to test skills. One shot. One kill.
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#13
(05-13-2022, 04:19 PM)Kool-Aid Man Wrote: 2: if they are pinned in place, in a non-revealing/non-pvp area, that the victim has special permission to owlpost a distress call and reveal the snatcher who has them kidnapped after a minute or two (opens up roleplay, adds a special exception to the metagaming/fail-OP rule).

2. I really like Con's take on this. Say like 1-1.5 minutes into being kidnapped, the snatched can OP that they are in need of assistance. Many students do this in OOC anyway. 

On top of everything, I think if they were permitted to pin to bridge make it so they have to pin on the far side of the bridge (not Herbology end) and can only have their one snatch in which they cannot simply leave and come back. Lots of players like playing at the bridge as it is a torture method. Taking away more fun from the community, isn't going to help it. Have something else implemented so that they can OP. Have it so only a certain amount of snatches can be on the bridge at one time. There's lots of different ways to fix this, that still allows the bridge to be used for fun. 


1. Guitarist change seems fine, no problems there. As long as the music being played isn't overly loud (this is generally a soundpad issue) I could care less about what it plays.


3. This is one that I understand but again, there are different ways to go about it. Back in 2020 there was a spell being worked on, this stopped after I became less active in 2020. The spell was specifically made for duelling and would only be able to be handed out by teachers and accessible during that period. I won't go into further details with this spell as I do not wish to start up that again. However another work around for this would be to have someone healing after each attempt or as others have mentioned, the NPC with the scholar spell. 
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#14
Many great points brought up, I'll be tackling them piece by piece as the weeks go on.
Right now I'll specially mention the duelling club changes.
To combat the Verdi removal I'm going to see if we can do an NPC or a stand that automatically drops duelio every duelling or always.
This way Accidental RDM is combatted along side the issue of limitations when duelling.

Pinning on the bridge. Some good points were brought up, it was causing issues which is why it was looked into. It happens there more than the other locations mentioned. I'll need a little more time to look into a better fix for that and see what works if it's consistency that's missing then their would be only one ideal route. Will update.
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#15
Guitarist change seems good. As someone who enjoyed Singer Peter Pizza's parties in mid courtyard I think this change is fair with the volume of music being too loud sometimes.

The bridge change seems like something most staff will tip-toe around no matter what. Are we allowed to pin them on the middle and run back to kill them? or are we just not allowed to pin them there at all? Then that brings up a great point @@Reggie Riptide brought up, What happens when people decide to go to the womping willow to pin people? What if people are pinned on the outer doors between the towers? theres always gonna be confusion about who is revealed in a group of DF standing around a snatch but isnt that what the new /kos command is for? Maybe make that more open so that Aurors/teachers can use it.

The verdi situation is an easy solution in my opinion. Either leave it how it is because accidents happen or give us an NPC that gives us the spell scholar spell (of course if thats possible due to spell scholar being a closed custom job with exclusivity to those spells.)

EDIT: I've just seen Jacob's message mentioning verdi situation!
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#16
(05-14-2022, 04:14 PM)Kyrie Animus Wrote:
(05-13-2022, 04:19 PM)Kool-Aid Man Wrote: 2: if they are pinned in place, in a non-revealing/non-pvp area, that the victim has special permission to owlpost a distress call and reveal the snatcher who has them kidnapped after a minute or two (opens up roleplay, adds a special exception to the metagaming/fail-OP rule).

2. I really like Con's take on this. Say like 1-1.5 minutes into being kidnapped, the snatched can OP that they are in need of assistance. Many students do this in OOC anyway. 

why not state a rule saying if you are going to camp out on such a place a df with a snatch you MUST op reveal yourself kinda like the hunter does when completing a hit
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#17
@The Guy @Pierre Just being thorough, this is one thing you'll have to take over. Please consider the discussions and many valid points brought up in this topic.

The second trial for the guitarist ruleset I think changes today, I believe @@Jenny Dead can elaborate (I think it has to do with being asked to leave an area, and then if that group follows you to a new area you are not obligated to leave vs the acoustic-only rule)

https://starbystargaming.com/showthread?tid=18985

Quote:Due to recent difficulty and gameplay confusions hanging on the bridge by herbology is no longer permitted. 
If this is seen to be a crucial loss, 
it will be re-evaluated. This is being done to prevent confusion over dark force reveals.


The Duelling Club rules are also being tested with a change, 
verdimillous is now not regarded as a duelling spell. 
This is being done to prevent accidental RDM's.
This is only a trial, it is possible it will be changed back.


We will be doing 2 trials in attempts to balance the guitarist.
From now until May 26th the Guitarist will only be permitted to play acoustic instrumentals or electric guitar instrumentals, no other instruments and no vocals. The player may sing with their own voice within reason.
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