Class Changes

#3
I think instead of setting a cooldown for each potion, it would be interesting to have either a cool down for each ingredient you interact with, or a set amount you're allowed to pick up for each class period, so for example, during Recreation, you'd be allowed to pick up maybe 5 standard ingredients, 3 leeches, 2 moonstones, and so on, and when classes change the amount for each one would reset. This would be so that you'd only be allowed to brew an X amount of potions depending on each one you decide to brew since a few of them have a lot of ingredients.
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Messages In This Thread
Class Changes - by Yaycob - 07-25-2022, 09:22 AM
RE: Class Changes - by Luke Sisca - 07-25-2022, 10:24 PM
RE: Class Changes - by Etlenor - 07-25-2022, 10:46 PM
RE: Class Changes - by George Hicken-Shoeshiner - 07-27-2022, 12:13 PM
RE: Class Changes - by Ryte Lionheart - 07-27-2022, 04:34 PM
RE: Class Changes - by Luke Sisca - 07-28-2022, 10:14 AM
RE: Class Changes - by George Hicken-Shoeshiner - 08-02-2022, 10:42 AM
RE: Class Changes - by Yaycob - 08-02-2022, 11:07 AM
RE: Class Changes - by Ryte Lionheart - 07-28-2022, 01:42 PM

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